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Professional Projects

  • Designed multi-wave combat encounters

  • Implemented 40+ quests in Unreal

  • Built settlement progression quest system

  • Tuned enemy pacing and difficulty

  • Owned quest system architecture

  • Designed quest encounters and objectives

  • Built JSON-based quest structures

  • Led localization pipeline across 6 languages

Personal Projects

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Bacon Blitz Go
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CherryO!
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CherryO.PNG

Endless Runner

  • Twitter

©2024 by Andrea Carhuavilca.

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